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SpellForce 3 Full Crack [portable]

Updated: Mar 13, 2020





















































About This Game SpellForce 3 - The perfect blend between RTS and RPG!It is the year 518. The rebellion of the renegade mages, known as the Mage Wars, has been quashed by the Crown. However, it was a Pyrrhic victory: Whole regions have fallen into anarchy, refugees roam the lands in search of shelter, and a mysterious, deadly plague called the “Bloodburn” has arisen and is spreading rapidly. In times like these people cling to any sign of hope they can find. The Purity of Light, led by a charismatic man called Rondar Lacaine, claims that mages are the source of all misfortune – and that only the second coming of Aonir, the father of all gods, will return Eo to its former splendor. The story takes place before the acclaimed SpellForce: The Order of Dawn.Features:Innovative Mix: Unique gameplay blending RTS and RPG naturally togetherCreate & Customize: Create your own hero and choose between distinct skill treesBuild to Fight: Raise your own army and fight epic mass battlesEpic Storyline: Immerse yourself in a rich world - Unravel the secrets behind the current situation in Nortander. Explore Eo, a fully-realized world filled with interesting characters and heart-wrenching stories. Make new friends - assemble your party from a diverse cast of companions that not only complement your skills in interesting ways but also have an impact on the narrative. Manage their skills and equipment to ensure victory on the battlefield.Choose your side: Strengthen and command one of three factions – Elves, Orcs and Humans. Prepare your troops and fight the mother of all battles. Play strategically, taking advantage of terrain, troop formations, visibility, scouting, etc.Experience an epic tale: Enjoy a fully-voiced 30+ hour campaign on your own or with friends in the campaign coop mode. Face opponents of all skills in the online battles.Multiplayer: Strong multiplayer component with various modes - Compete against each other in the PvP and Domination mode or play cooperative either together on one faction or classic where everybody plays a faction. a09c17d780 Title: SpellForce 3Genre: RPG, StrategyDeveloper:Grimlore Games, THQ NordicPublisher:THQ NordicFranchise:SpellForceRelease Date: 7 Dec, 2017 SpellForce 3 Full Crack [portable] Can't undersrand the recent(!) negatives reviews. I didn't encounter a single bug, loading times are good enough and it's exactly what you expect of a spellforce game. It's definitely not perfect (especially the camera or the small variety of races) but I had good fun in my 20h so far.. It's rough and full of cliche's, yet somehow manages to feel like the most fresh RPG I've played in ages. It's not as full featured as, say, Pillars of Eternity or Dragon Age on the RPG side, nor is it as refined an RTS as Age of Empires (or something more contemporary), but the merging of the two genres has rarely been done this well. The use of RTS scale (map sizes, army sizes, etc) makes the scope of your adventure seem all the more grand. Furthermore, it manages to make the game avoid the cop-out titles like the aforementioned Dragon Age tend to fall into, where a massive, Helms Deep style confrontation is teased, but never followed up on.An important detail to keep in mind about the RTS portion; while the actual unit functionality feels less developed than other titles, the economic management side of things is very, very different from the norm. It is more similar to games like Company of Heroes, in its sector-based resource control. A lot of your strategy is going to come down to figuring out which sectors you want to keep as production points, and which will be your forward bases. No easy task, and one that can seem overwhelming at first. However, once you get the hang of it in about two or three missions, it works out. The plot is surprisingly well done. It is cliche' in it's specific beats (mages vs. zealots sounds very familiar...), but the voice acting and -most- of the dialogue are spot on. Character motivations are likewise rarely perplexing, and make sense within the context of the world. Visually, this game is something special. Props to the devs for overhauling the series art direction and -not- going into the cheeky "thongs everywhere" approach of the previous titles, and instead opting for a grittier, more realistic look. This does wonders to, again, pull you into the adventure. One drawback about the visuals though; it can get hard to tell your buildings apart from environmental structures like houses and the like, especially on crowded maps. My biggest complaints with the game are to do with its UI and some aspects of the RPG system. It's not that the UI is bad or non-functional. It's more to do with how it feels like it needed some additional features. A way to identify which sectors have what buildings at a glance would be welcome, as right now it can be a little maddening to keep track of what zone is doing what. Sins of a Solar Empire managed to do this really well, so I can only hope that the devs take notes from that game. Camera control, likewise, can be extremely problematic in heavily forested maps, since it does not clip through objects obstructing your view. They desperately need to add this in a future expanse... Finally; the RPG system feels a little strange in its rules. Attribute stats do not feel equally important in some cases, and do not really work the way you would either expect or have seen handled in other titles. A last and not as major nitpick I had was that I wished some of the maps were a little more open, as fielding an army can become difficult in such constrained spaces. With all of that said, I would certainly recommend this game. It's one of the few good fantasy-RTS\/ RPG games out there today, and I personally feel like it does a better job combining the two genres than even heavyweights like Wacraft 3 and Warlords: Battlecry.. Although I've never played the SpellForce series before I like games like this. There's enough rpg as opposed to rts in case you aren't a big fan of rts games or if you're new to them, so it plays almost like an arpg game, with fully voiced dialogue and in a comfy fantasy world. 5\/5. * overall 9\/10 ... a very great game that can satisfied hardcore adventure CRPG fans like me ... maybe not for hardcore RTS fansA mixed game between Adventure RTS RPG ala Baldur Gate and RTS strategy ala Warcraft that stress more on the Adventure RPG aspect- Game have two phase, the ADVENTURE RPG phase, and the BATTLE RTS phase- You will have Quest and Side-Quest from various NPC- each Quest (mostly) begin with Adventure phase ala Baldur Gate and ended in epic Battle phase ala warcraft- this game have more time on Adventure CRPG phase, with more on adventure, story, and conversation ... this make the RTS phase become simplified - ADVENTURE phase played like Baldur Gate or any other Adventure RTS RPG like Pillar of Eternity, Neverwinter Night, Dragon Age, etc. You will control party of 4 with RTS control.- you will meet lots of NPC. You will talk with them like any other CRPG. You can choose answer and question- your choice in NPC conversation matter. You will have different mission, rewards, and ending depend on it- the RPG system is as complex as any good CRPG game out there. You will choose to raise your class, skill, attributes for every character you have.- the RPG phase alone is great, comparable to any great CRPG like Pillar of Eternity and Baldur Gate- the BATTLE phase played mostly like MOBA games (DOTA, League of Legends)- Battle phase played like adventure phase mostly, but you can also build and control units and buildings, although you will mostly control your Party of heroes- your party of heroes can defeat hundreds of enemies alone ala Dynasty Warriors game, but if the battle is too tough, you can bring your army with you to help- variation for missions in Battle phase is superb, sometimes unpredictable, as you can change obejctives depend on your choice while on mission.- great story- great writing- good voice acting- most companions are memorable and have deep background story- enemies will drop random loot either in Adventure or Battle phase- the game is balanced enough. not to easy, not too hard- you will have a base- you can buy weapons, accesories, armors, items, unit upgrades, and building upgrades for the RTS phase- you will meet traders in many places that sold very varied of items. there are lots and lots of items. If you think you have them all, then a new different variety of items will show up- very beautiful graphic- great soundtrack- game is very polished, AAA quality- normal adventure RPG phase can reach 40 hours from start to finish, not counting the RTS phase- I don't have any interest with this game at first because of the number "three" in the title and I don't really like playing any previous spellforce games as they focus more on the RTS aspect. But this one is different, and playing previous games also is not needed as this game has its own world. The irony is I played this game because of sale.. The only bad thing about this game is the horrid coop implementation.Why oh why can't each player have their own hero.This would have made the game incredible. Instead in coop it just isn't very good.Still, the SP is solid and fun - but I can't help but feel like a massive opportunity was wasted....

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