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Download Story Of The Survivor .exe





















































About This Game What will you do when world collapse? Follow the story of Thomas, one of last humans on earth as he try to survive in zombie infested the world. Use robust crafting system to create whatever you may need on your journey. But don't forget zombies aren't the only thing you should watch out for. CRAFTING SYSTEM. COOKING SYSTEM. 38 playable WEAPONS. 3 playable CHARACTERS If you're a fan of The Walking Dead or other zombie-related media, then this is the game for you! 7aa9394dea Title: Story Of the SurvivorGenre: Action, Adventure, Indie, RPG, SimulationDeveloper:Kamil Szczepanik, Bartosz ZajkowskiPublisher:Animakemu GamesRelease Date: 17 Feb, 2016 Download Story Of The Survivor .exe Firstly, keeping in mind that this is only a $5 game and the reminder that appears every time you begin the game that only two people worked on it, I won't tear too much into it, but I want to give a few words of advice for the future in case they decide to patch it up or make a sequel. 1) Hunger-In the game, you get hungry (as any real survivor simulator) the meter goes from 0 (not hungry) to 100 (hungry). Solution: It makes more sense\/logical to have it go the opposite direction from 100 (full) to 0 (hungry).2) Debuffs\/Icons\/Text\/Guide-Also, there are debuffs in the game with icons (there's a bleeding icon, a headaches\/migraines icon, a scared icon, etc.) but I couldn't find a guide that clearly indicated what these icons meant, you had to figure it out for yourself. I bring this up because when you're trying to treat a debuff\/ailment with food or medicine, it does show you the icon of what the food\/medicine treats, but it doesn't tell you in text what it treats or what it means. Solution: Have a page or simply indicate in text what the buffs\/debuffs are and what the foods\/medicine treats. 3) Water-You can't drink tap water from the sink because the game tells you that the government advised against it because its toxic (even though you can still drink "dirty (bottled) water" which raises your toxicity levels like in Fallout 3. So your other options are a) find dirty bottled water with toxicity and drink that, b) find (fresh) bottled water and c) drink from a water cooler. When I tried to refill my water bottles from the water cooler, it said I needed empty water bottles despite having empty water bottles in my inventory after using\/drinking the bottled water. Solution: Be able to use the empty water bottles that you finished drinking from, to refill water from the water cooler. Also, be able to drink and refill from the sink water, just like in Fallout 3. If toxicity levels go up, that's ok, that's what the medicine is for.4) Dark\/Night time-There's day, afternoon and night time. You can hit a button to tell you the time of day it is. Problem is when it's night time, it's almost too dark to see what's going on. I tried adjusting my computer's settings and even the color settings in the game and it was still a little too dark to see. Solution: Lighten the night\/dark so people can see what's happening more clearly. You can still indicate to the player that it's night time without having the screen be so dark.Note: The first two are very minor things in the game, but none of these make the game unplayable, even together. I beat the game in about 8 1\/2 hours, taking my time, not even rushing it. To be honest, I thought it was going to be longer, but I was left entertained after all of it was over. And the music, for a game like this, is really good. To me, it was on the level of Resident Evil for Nintendo 64. Was it worth my $5? Overall, I say it was worth $5. No regrets.. This deserves to be a free game. Then its shortcomings would be understandable. And the disclaimer that the game was made by two people. And the dialogue. And the misspellings. Outside of all those problems, probably the worst would be how confusing certain parts are. For example, the gunshots from the farm area and the the following pursuit from zombies; It says "run to the forest!' and never gives an arrow or any navigation aid, so you're on your own with the game's worthless zombie evasion system and a TON ofzombies from every direction. Not to mention that every time they want you to read something, you have to press ENTER to dismiss the message from the screen. Until you do that, you can't move. However; this doesn't mean the game is paused. Nope, zombies keep coming and attacking you. And if you get attacked by a zombie and become afflicted by a condition you have to press ENTER to dismiss the notification from that notification still, while the zombie finishes digesting you. Basically, this game is a real load, and even getting this game on sale it's still not worth any money.2\/10 would play frustration simulator again.. the game is quite simple. you just need to survive. although its a bit hard since there's no minimaps, no clear directions and hard to find save point or workbench. but overall its good. Few things that might improve this game- Minimaps in the area so we know where to go without getting lost lots of times and back to starting point- more save points & workbench- Respawn basic resources like crafting materials or consumables- Hunger \/ Thirst indication limit - More place to sleep. this is important I think since I didnt find anywhere else to sleep besides the girl's house in the farm and thats just once cant sleep more. - Shared EXP - Environment Interaction like in river or pond we can collect water, in woodcutter camp we can gather woods, etc- Keyboard Control Change especially for the hotkeys- Party auto help attack so the leader didnt fight by him\/herself most of the timesI still didnt finish it since i dont know where to go and all my party member health are low so cant do much but its not bad. just need more improvement. Regardless of it being made by 2 dudes in their basement or whatever the game is incomplete. Which is kind of sad because otherwise I would have loved it. -You get an advanced recipes guilde but no one with the skill to use it. Or maybe anyone can use it and it just containts nothing. -You get another crafting guide at the end of the game without any opportunity to use it-There is a forest it seems you can never enter at the start of the game-There are streets and passageways you cant enter closer to the end of the game-Sometimes when you enter one building you exit another, Sometimes it says "you cant enter this building" but you do. Then exit another building. -The improvised explosive you can make you cant use. -There's only one door to lockpick and I'm not even sure you need lockpick for it. -Never found a hammer to make nailbat because all drops are random it seems and its possible to go the entire game without getting certain items vital to crafting. -Only 2 places you can light fires to cook, one is lost to you shortly after getting it. -Item cap is 30 which is frustratingly low for ammo. -Ranged weapons dont have knockback so if you cant kill the zombies in one hit they'll likely hit you. -Non Knife\/machette weapons cant be swung very fast so they're useless and invovle you hitting them once and them hitting you with the slough of potential negative side effects. Found a box of unlimited bats (not as helpful as one might think because of the previous). -Never found a rifle for it being the one dude's special talent. There are skills you can equip that say "melee skill" and "pistol skills" which dont seem to do anything. -There is no stamina bar so you cant tell how long you should wait before trying to sprint again (its kind of like a secret of evermore system where you can keep hitting it and getting baby sprints which aren't helpful). There is no hunger\/thirst bar so you just start taking damage and you're 10 steps in before you realize that's what's happening. -Skills cost 50-100 out of 100 of your skill points so they're almost useless as you can only use them once or twice-They both highlight the loot spots you can use 1-4 times and have unnoticable other loot spots you can use once for loot which are easy to miss-Entire game takes a couple hours-One event gives you a destination after a mysterious event and no real explanation as to why you're going there-The "you didn't find anything" bar that pops up takes 10 times longer to fade than the one when you get an item which makes getting nothing 4 times in a row incredibly frustrating on multiple levels-At one point in the game I lost a significant amount of my loot, which I thought was because of an event, but it was bizaire I didn't lose all of it, or lost all of it and get it all back. I just lost some of it.-very choppy at times-Every time you enter an area it seems to start daytime and immediately plummet into darkness-You cant really free range on the world map and go where you want, you have to exit through a specific exit of a specific area which gives you a pipeline to one area (the next area) while at the same time labelling some areas as "you cant re enter here" and I'm not sure why they couldn't just give you free range movement on the map and just label the forbidden zones as "you may not enter" areas. It makes it frustratingly difficult to move long distances.-its also plain frustrating it doesn't let you re enter the plot closed areas. Let me foolishly fight the horde by hucking grenades at them. Let me go back in that house. Dont just systematically close every area of your already short game.-the flash light is really misaligned which is kind of useless, you can see what's ahead and beside you, parallel to your pathway but not what's directly ahead of you.Just a lot of bugs that they probably could have seen with one playthrough and really should have fixed. Over all it's not the worst game I've ever played and I do recommend it. There are some spelling and grammer errors, but I can let those slide because I honestly find them extreamly funny (Light the campfire and\u2665\u2665\u2665\u2665\u2665\u2665 and I personally would prefer they focus on improving game play over improving the grammer and spelling.The controls are a bit difficut and jerky and the lighting is definantly an issue, going out at night is pretty much impossible. Also, I gave a tool\/weapon to a character to use and then they dissappeared and I had to completly restart to the beginning because I couldn't progress with out that tool and I'm not the best at saving on more than one save file, even though I know I should. It would probably help if more hints were given, you're given tasks with little to no directive. You kind of have to go in blind and then wing the game a lot of the time, a mini map or some kind of hints would be a huge help. Yes it has it's issues, but it is a 5 dollar game, and in the end it's worth what you pay.. needs some work. but i love it..not played far into the game but still the price and what i allready got out from it i love it.there are some issues that really need to be fixd. i mention one: at the girl house at beginning "gunshots" a escpape route would be nice instead hiding in the barn "but i killed me all" but should be a path thats clear for the gamer.if there are one.. but anyway good job for 2 ppl.. but i do hate one thing: when there are no more loot. better for noting to happend than the pop up.. will just be annoyin after a time.and perhaps a choice to play in daytime =). Simple, fun, and funny as hell.. this games grate very realistic if ur into your zombies then this games for you

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